
Traptoon
(November 2021)
Developer: Team of students created for Game Jam
Role: Level Designer, UI Designer
Traptoon is a cartoony metroidvania developed in less than a month by a small junior team for a Game Jam. Its main mechanics revolve around onomatopoeias and interactive speech bubbles that must be used to advance and recover the lost colour in this TV cartoon world.
I was one of the creators of the concept of the game, and promoter of it being the project chosen to present to the jam.
During this short development I was part of the level design team and designed, programmed and implemented the entire user interface of the game.
Level Design
Game concept Design
UI Design and Implementation
My Contributions

