Project: Planeshifter

(February 2023)
Developer: 3 person team of ex-Spiky Duck members
Role: Level Designer, Unity Programmer

Project: Planeshifter is a 2D Runner game in which the player will have to use the stunning ability to change between planes of reality in order to create paths that allow them to reach the goal in each level.

Another of the main mechanics is the bouncing off the walls that causes a change of direction.

My Contributions

  • Game concept design aiming to make a simple but fun game.

  • Level Design of the most difficult levels of the game in witch I tried to squeeze the most out of the simple mechanics of the game and make a challenging experience for the player

  • Unity programming of the vast majority of the game

    • Camera movement

    • Player movement

    • Plane Shift

    • UI

  • Bug fixing

  • Publishing